Hey guys. I know we haven’t updated in a while. I’ve lost internet and have had to resort to the library. We are still working on the game. (Well, some of us, while the others SAY they are working on it with no progress at all.)
Anyway, as a lot of you know, we are learning as we go. This is a both an educational project as well as one for entertainment.
While out concept artists have been coming up with scenes and items, I have been trying to master UDK. (Right before this project I only worked in the Source Engine.)
So, I guess I’ll go ahead and admit, I’m very proud of finally figuring out how to use a day and night system.
If you’d like to check out the really bad video, click here.
Everything in that video (Besides the skydome) belong to Unreal. They are built in meshes I used to make the scene look nicer.
Anyway, we are alowly getting back to work! That’s it for now.
-Daniel.
![Working on turning Nicolle’s sketch into a 3d model. Colors not final, just molding the character. I even drew on the face [not very well] but it’s just to have a little more feel for what the character is going to look like. No, they will not be Avatars people.
2011 is going to be an alpha year for the Shadow Census team. Meaning we’re spending the year in concept, don’t expect to see any final work on here. None of us on the team are full time game designers so it’s impossible to dedicate 100% of our time on this.
Considering offering the option to play as a female instead of just the main character Alt.](http://24.media.tumblr.com/tumblr_liqxdpcuS31qh1o1po1_1280.png)




